
Fitness will also decrease automatically while eating Chinese food. A notable exception to this is drinking juice, which does not affect a Sim's fitness. These flags normally update when the fitness scale moves into a new range, but they may not do so immediately, Also, it is not unusual for pre-made Sims and townies to have fitness levels that do not match their body shape flags.Ī townie's fitness meter, showing a mismatch between fitness and body shape.Ī Sim's fitness will decrease if they continue to eat after their hunger need is full. A Sim's body shape is not directly controlled by his or her fitness level, but by flags in his or her character file. A Sim created as fat will have the fitness bar start empty, while a Sim created as thin will have the fitness bar start halfway filled.įitness has no effect on a Sim other than on his or her body shape. When creating a Sim in Create a Sim or Body Shop, the player can choose whether the Sim will be thin or fat, but cannot create a fit Sim. The middle third is usually called "Thin". The scale is divided into thirds, with the lower third being fat and the upper third being fit. In The Sims 2, each Sim has a fitness scale, which can be seen in their Simology panel. However, prior to Hot Date, using a dresser could change a Sim's body shape, or using custom dressers based on pre- Hot Date dressers when Hot Date is installed. A Sim's body shape is determined by the clothes being worn, and, unlike later games, is not affected by exercise, eating or any other activity.

The other two files there are CasCamera tuning.Fitness is not an attribute in The Sims. If you want to have a look at it, easiest way to find it is to sort by Group in the Fullbuild file and scroll to Group 0x004B5265.

I've tried altering this file to experiment, but s4pe at this moment refuses to save a DATA file of any kind, the file is simply garbled. Also settings for RubberBandEaseElasticity and other stuff which might be movement of the Mouse and whatnot. VirtualSliderScaleHorizontal and VirtualSliderScaleVertical in a section titled CasTuning Direct Manipulation. There are settings for Vertical and Horizontal called Oh, I may have already found something in one of these DATA tuning files for CaS. For me it would be much easier to simply read through all the game files, the tuning files first, then the Python files, sooner or later someone would come across a likely candidate for the slider stuff.

When I tried using this with the other games, these memory addresses meant nothing to me.

I won't say for sure, but I don't think so.
